Found what could be considered a bug. This mod defaults the required mech parts to 2 parts to create a mech, if your save was set to 3 parts as default and you have 2 mechparts in your inventory already this creates the same issue as if you added too many mechparts via the mod.
You may want to have the mod check for required mechpart setting to make sure this doesnt get changed, and perhaps add in an option to manually change this
installed game. downloaded this editor.
found savegames C:\Users\PC\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C0\SGS1
savegame some numbers and characters a908c627-981b-4371-92df-9e8f14b5bab2.sav
Hey! Great program, worked flawlessly with Battletech and all it’s DLC… installed RogueTech and edited the savegame file, but when saved, I incur a 2Billion monthly cost immediately. Can this be fixed please?
Loving this mod - was amazing to be able to tool up with a decent lance and get the hang of how to play without getting steamrolled out of the gate. Also love being able to test weapons and get a feel for gameplay style before starting the campaign (don’t have time IRL to play the campaign multiple times!)
If this mod is still maintained, I would LOVE to be able to edit mechs in the mechbay - just to change equipment status from destroyed to functional to resurrect a rare item (lazy, I know).
Thank you for all your hard work Jaime Wolf, I have yet to meet the Dragoons in game!